Scout Encounter
Many species send specially designed scout ships into unexplored sectors of space. If the species is aggressive, the arrival of a scout ship is a harbinger of trouble.
Dilemma
Opponent may download to this location one scout ship with one or two universal crew members. That ship may (if possible) initiate battle against you or move away.
Rule hint for this card
This card has an clarification:
If you download a scout ship (see characteristics) when your opponent encounters this dilemma, you must also download at least one compatible universal crew member. (This is not a report with crew action.)
The downloaded ship may initiate battle (if the ship has a leader, a matching personnel, and no affiliation restrictions), move away (if the ship is staffed for movement), or do nothing. A landable ship may “move away” by landing on the surface of a planet at the same location but may not move to another location and then land. The ship and crew may not perform any other actions until your turn unless a card specifically allows it.
Taken form Glossary - Version 1.9.Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Rare [R] card from First Contact
(Copyright 1997 by Decipher)
UCT-ID : ST1E 4 R 14 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Scout Encounter:
- ST1E 10 P 15 from Reflections ![]()
- "World Championships 2010 Deck - including report" by Dukat
- ""Over my dead Program."" by Chairman Nilva
- "The Dominion Will Prevail" by Dukat
- "Hunters and Prey" by Dukat
Create your own deck in the ST1E deck section!There are 33 entries for Scout Encounter (ST1E 4 R 14) at the Tradeplace (29 haves and 10 wants). Click here to see all trade list entries for this Rare card!
Also see here for all trade lists with any card fom "First Contact".


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