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Vendetta

    Vendetta

    Grieving over the body of his dead brother Ro-Kel, Ah-Kel swore vengeance against the killer of his twin.

    Dilemma Dilemma - Dual dilemma Dual

    Unless Law present, place on one crew or Away Team member (opponent's choice). If that personnel dies, opponent scores points.

    Point box: 5 points. Opponent may score points.

    Characteristics: bonus points.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    Vendetta

    This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Jul 11th, 1998.

    With only a small handful of personnel possessing the skill of Law (and it not being a likely skill selection for Reflection Therapyimage), Vendetta serves as a one-turn stopping dilemma, if nothing else. That makes it a fair addition to a mission stealing deck, where you can place it to stop an opponent's Away Team or crew after they've kindly removed any other dilemmas for you. Still, the real power of Vendetta comes in combining it with the variety of ways in which you can kill personnel. Getting 5 points for using the Yutaimage, Shot in the Backimage, or Common Thiefimage you were probably using anyway is icing on the cake.

    Combos:

    • Vendetta + Mission Debriefingimage: Target the weakest personnel present, then stop their Away Team after a mission attempt. You can then come collect points using your personnel battle strategy.
    • Vendetta + Unscientific Methodimage + Barclay's Protomorphosis Diseaseimage: Why settle for just killing the marked personnel when you can take out the whole group while you're at it?