Quark's Greed led him to critical evidence in a lockbox which ultimately solved a five-year-old murder case.
Dilemma - Planet dilemma
Unless Greed present, Away Team "stopped" (discard dilemma). Otherwise, score points if you solve mission this turn.
Point box: 5 points. The player how encounter this dilemma may score them.
Characteristics: bonus points.
Card logging info: Logged by openCards team at May 1st, 2009.
Common card from Deep Space Nine (Copyright 1998 by Decipher)
Image Source: Deep Space Nine - Necessary Evil (Season 2 - Episode 8)
UCT-ID : ST1E 5 C 26 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Lockbox:
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