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100,000 Tribbles (Clone)

    100,000 Tribbles (Clone)

    Tribble Tribble
    Breeds from 10,000 tribbles. Where present, prevents personnel from reporting "for free". If on a planet when that mission solved, reduces its points by 10.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    100,000 Tribbles (Clone)

    This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Jul 20th, 2000.

    Though it can take a few turns to breed up to 100,000 Tribbles, the benefits are well worth it. Where present, free reporting of personnel is completely shut down. With so many ways to report personnel for free, you'll have a lot of attractive targets - Quark's Barimage, Deep Space Station K-7image, and the various Headquarters come to mind.

    Also, if on a planet when that mission is solved, 100,000 Tribbles takes 10 points off its score. That's enough to negate most Mission Specialist bonuses, and will actually force many decks to complete another mission if they encounter it more than once.

    Combos:

    • 10 Tribbles + 100,000 Tribbles: Despite the strong function of the 1 Tribble card, 10 Tribbles puts you one step further along on the "breeding ladder", shaving a turn off the time you'll need to build up to 100,000.
    • Homefrontimage + 100,000 Tribbles: Use Homefront to stop your opponent's free reporting at his Headquarters in the early game, giving you time to build up to the 100,000 Tribbles needed to stop it for the rest of the game.
    • 100,000 Tribbles + your Transporter Skill personnel: Want to clog up all your opponent's planet missions? Rather than breeding all the way to 100,000 Tribbles (Clone)image of them, use your own Transporter Skill personnel for some "drive-by Tribbling." Just breed the Tribbles on one of your ships, then fly out to your opponent's planet missions one by one and drop off 100,000 cards.