HQ: Secure Homeworld
Objective ![]()
Seeds or plays on a homeworld. Your Away Teams which include a personnel who matches homeworld's affiliation may attempt the mission using these requirements: Leadership x2 + SECURITY + (Honor OR Treachery) + any one attribute total > point value of mission When you solve mission, capture all opposing personnel on planet who do not match affiliation of homeworld.
Rule hint for this card
This card has an clarification:
See mission attempt.
Taken form Glossary - Version 1.9.Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Uncommon [U] card from Deep Space Nine
(Copyright 1998 by Decipher)
UCT-ID : ST1E 5 U 139 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for HQ: Secure Homeworld:
- ST1E 0 VP 39 from Virtual Promos
(alternate picture)
- "Red Shirt This!" by James Cream, Staff Writer
- "WM-Deck Cardassian" by DS9-Mike
- "WM-Deck Cardassian" by DS9-Mike
- "Metaphase-particled Spoon-Heads" by KlimDokachin
- "Federation Delegates" by KlimDokachin
Create your own deck in the ST1E deck section!There are 20 entries for HQ: Secure Homeworld (ST1E 5 U 139) at the Tradeplace (31 haves and 7 wants). Click here to see all trade list entries for this Uncommon card!
Also see here for all trade lists with any card fom "Deep Space Nine".


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