Deactivation
Command codes, known only to key personnel, are needed to disable many system-level instructions.
Interrupt ![]()
Nullifies Auto-Destruct Sequence (unless Fractal Encryption Code present), Red Alert! or Static Warp Bubble. OR Erases any Away Team of only
personnel. (Captains Order.)
Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Common [C] card from First Contact
(Copyright 1997 by Decipher)
UCT-ID : ST1E 4 C 48 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title in a other expansion).
Log in OR create a new account to write a card review.Decks with this card (or with a reprint of this card):
- "1. Platz - DM 2000" by Christian Schopmans
Create your own deck in the ST1E deck section!There are 26 entries for Deactivation (ST1E 4 C 48) at the Tradeplace (83 haves and 2 wants). Click here to see all trade list entries for this Common card!
Also see here for all trade lists with any card fom "First Contact".


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