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Interrupt Hail

    Hail

    Using a universal translator and other communication technology, such as Worf's station aboard the U.S.S. Enterprise, starships can greet any ships they encounter.

    Interrupt Interrupt

    Plays on any ship "flying by" one of your ships; it must stop at your location. OR Select two ships; they cannot battle each other this turn.

    Rule hint for this card

    This card has an clarification:

    Although the ship targeted by this interrupt is not “stopped” (e.g., it may initiate battle or attempt a mission), it may not move this turn. See passing locations.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Common card from Alternate Universe Alternate Universe (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Half a Life (Season 4 - Episode 22)
    UCT-ID : ST1E 2 C 62 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

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    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Starfleet looks in the mirror 1.1" by Alexander Gutmann
    - "Starfleet looks in the mirror" by Alexander Gutmann
    - "Die with Honor" by Stuart Marsh
    - "Starfleet Double" by baschti
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

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