"Your work is finished. The Orb you are seeking. The Orb of the Emissary… You’re never going to find it."
Pah-wraith. To play this interrupt, you must command a Treachery personnel.
Order - Each player removes all interrupts in his or her discard pile from the game.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
"Cultist Attack" is a backward compatible card form the Second Edition expansion Call To Arms - ST1E compatible (Copyright 2003 by Decipher).
See collectors infos for this card in the Second Edition section under the UCT-ID: ST2E 3 C 71.
Also see here for all trade lists with any card fom "Call To Arms - ST1E compatible".