"Cytherians" (from Prem-BB - logged by openCards-Team)

Cytherians

Cytherians

Rare card from the expansion Premiere BB (Prem-BB).
Affiliation: none
Card-Type: Dilemma
Copyright: 1994
Print-Style: color (standard) / black border / non-foil
UCT-ID: ST1E 1 R 22
Manufactor-Info on card: none

List of reprints for this card:
ST1E 10 P 12 Cytherians
ST1E 1 R 22 (WB94) Cytherians
ST1E 1 R 22 (WB95) Cytherians
ST1E 1 P 22 (SB) Cytherians

State of logging:

Logged by openCards team (Telak at May 1st, 2009).

Game play information for Dilemma "Cytherians"

Type: Space
Special icons: no icons registered
Bonus-Points: No points possible, when you encounter this dilemma.
Game text (including any errata):
Place on ship. Ship must do nothing but travel to far end of spaceline at normal speed. When reached, discard dilemma. Score points.
Lore:
Race which explores the galaxy by giving other species the temporary ability and strong compulsion to come to them.

Representation in cards area

You can see here, how this card is shown in the cards area with it's actual logging:

Cytherians

Race which explores the galaxy by giving other species the temporary ability and strong compulsion to come to them.

Dilemma Dilemma - Space dilemma Space
Place on ship. Ship must do nothing but travel to far end of spaceline at normal speed. When reached, discard dilemma. Score points.

Rule hint for this card

This card has an clarification:

This dilemma represents a moving required action. When it is encountered, the mission or scouting attempt immediately ends. If Mission Debriefing is in play, the crew is “stopped” before they can use any remaining RANGE to move that turn. The dilemma does not relocate your ship; you must use normal ship movement to move to the far end of the spaceline. Once the far end of the spaceline is identified (i.e., right or left end), that destination does not change even if the spaceline is rearranged with Q. See actions – required, ties.

Taken form Glossary - Version 1.9.