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Blade Tip

    Blade Tip

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    Blade Tip
    Blade Tip

    This Card-Review article was written by Pascal Lajoie and was published first on "Lord of the Rings Online (lotrtcg.decipher.com)".

    In our previous article, Hayden presented Black Breath as a versatile card that can be easy to play and big to defend against. In conjunction with this article, I present Blade Tip, another uncommon card that doesn't clog the hand and can cause great damage to your opponent.

    What does it do? Blade Tip is a must if you are playing a killing strategy. Once transferred to a companion, it will inflict a wound at the beginning of every turn. If transferred to the Ring-bearer, it will be a burden at the beginning of every turn.

    How does it play? Like Black Breath, Blade Tip is a condition that can be played without spotting a minion and will never clog your hand. It has an ultimate low playing cost of 0 and with no playing restrictions - uniqueness or spotting a minion - you will often see it hit the table on the turn following the draw.

    How does it work? Its use is little more complicated. Unlike Black Breath, you need to win a skirmish to transfer Blade Tip from your support area to a companion. This condition is useless while in your support area if you have trouble winning skirmishes. Using support cards such as Frozen by Fear or Morgul Blade, transferring the Tip will be easy.

    Nazguls are naturally strong in the early game, especially if your opponent hasn't had a chance to set up his fellowship, and winning a skirmish then shouldn't be a problem. In the later game, pump cards will be the key to winning skirmishes and transferring Blade Tip. Using Morgul Blade, the disposable weapon, will also allow you to transfer Blade Tip before the skirmish has resolved, regardless of winner and loser.

    What is the best combo for this card? Combining Black Breath and Blade Tip is a big advantage if you're playing a killing strategy. Blade Tip will give the wounds at the beginning of every turn, Black Breath will prevent the healing and the Fierce Riders will slow your opponent.

    If you want to play a Ringwraith hurting deck, Black Breath and Blade Tip should be part of your base. I you prefer the intimidation deck, having one of each of these cards will intimidate your opponent, making him or her believe you have more in stock and will make them double think their assignment strategy to make sure Black Breath doesn't hit the most important companion or Blade Tip doesn't finish the killing job on the next start of turn.

    Ringwraith is a great shadow culture to attack and destroy your opponent. If that is your style of play, Nazgul is your way!