(-1) Holding Cell | openCards

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Event (-1) Holding Cell

    Holding Cell

    Event Event

    Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command three Deep Space Nine related card personnel. Plays in your core. When you play this event, name a personnel, then each player places each copy of that personnel they command on this event (those personnel cannot use abilities). When an opponent is about to play an interrupt, prevent that interrupt and place it on this event instead.

    Tournament Promo - Series XII

    Characteristics: prevent opponent's interrupts, plays in your core, Decay, interrupt related card.
    Requires: Deep Space None Deep Space Nine related card related.

    Rule hint for this card

    This card has an erratum: This card is unique.

    Taken form Current Errata 2015-04-06.

    Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 11th, 2010)
     

    ST2E libraryCollector's Info

    Virtual card from Virtual Promo Cards Virtual Promo Cards (Copyright 2014)
    Image Source: Deep Space Nine - The Maquis, Part II (Season 2 - Episode 21)
    UCT-ID : ST2E 0 VP 158 (manufactor info on card: 0 VP 158)
    Print-Style : color (standard) / black border / foil / alternate image
    Additional openCards collector info: Tournament Promo - Series XII
    List of "reprints" for Holding Cell:

    - 22 V 13image from Peak Performance (first print - alternate picture) Peak Performance

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