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Interrupt The Central Command

    The Central Command

    Interrupt Interrupt
    When any number of your Cardassian Officer and/or Cardassian Treachery personnel are about to be stopped by a dilemma, discard the top three cards of your deck to prevent that.

    "From this room, I can control every Cardassian ship, outpost, and space station..."

    Characteristics: prevent your personnel from beeing stopped by a dilemma, manipulate your deck.
    Requires: Cardassian affiliation.

    Card logging info: Logged by Telak at Feb 6th, 2010 (Q1 by eberlems at Feb 7th, 2010 & Q2 by Roga Danar at Sep 6th, 2010)
     

    ST2E libraryCollector's Info

    Virtual card from Virtual Promo Cards Virtual Promo Cards (Copyright 2014)
    Image Source: Deep Space Nine - Defiant (Season 3 - Episode 9)
    UCT-ID : ST2E 0 VP 145 (manufactor info on card: 0 VP 145)
    Print-Style : color (standard) / black border / foil / alternate image
    Additional openCards collector info: Tournament Promo - Series XI
    List of "reprints" for The Central Command:

    - 20 V 12image from Allegiance (first print - alternate picture) Allegiance

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    ST2E libraryDecks

    Latest 5 Decks with this card (or with a reprint of this card):
    - "The Pah Wraiths are Borg V4" by Steve Hartmann
    - "The Peoples Front of Cardassia" by Kieren
    - "The Pah Wraiths are Borg V3" by Steve Hartmann
    - "Who Needs Bajor?" by Michael Van Breemen
    - "Cardassian in Gamma Quadrant Version 2" by EzriForever
    To see all decks with this card click here.
    Create your own Deck in the ST2E deck section!

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