Interrupt
Prophet. To play this interrupt, you must command six personnel. When your Anthropology personnel begins a mission attempt, take a personnel you do not command from your discard pile and place him or her present with that Anthropology personnel. (You now command him or her.) That personnel joins the mission attempt. Remove this interrupt from the game.
Characteristics: "relocate" personnel cards - form discard pile into play, recover cards from your discard pile, Prophet, remove cards from the game (this card).
Requires: affiliation.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
Virtual card from Return to Grace (Copyright 2014)
Image Source: Deep Space Nine - Accession (Season 4 - Episode 17)
UCT-ID : ST2E 30 V 21 (manufactor info on card: 30 V 21)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
- "There can be no false gods, if there are no gods at all aka The Prophets are fake news!" by Benjamin Liebich
- "Friends, Bajorans, Countrymen (Worlds 2017)" by Joseph Bazemore
- "Relegion has to be greedy" by Old Kor
- "Blessed are the Cheesemakers" by Benjamin Liebich
- "Beginning to see the light" by Old Kor
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Create your own Deck in the ST2E deck section!Because this is a virtual non-promo card, it's not listed in the Tradeplace.