(2) •Orb of Time | openCards

You are here

Equipment (2) •Orb of Time

    Orb of Time

    Equipment Equipment

    Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.)  Orb. When your personnel present is facing a dilemma with a cost of 3 or more that does not require a skill, you may destroy this equipment to place the top card of the opponent on your left's dilemma pile beneath this mission.

    "The Prophets will be guiding me."

    Characteristics: place opponent's dilemmas under your mission, Artifact, Orb.

    Card logging info: First edited by Telak at Dec 21st, 2015. Please support openCards and validate game text of this card!
     

    ST2E libraryCollector's Info

    Virtual card from Return to Grace Return to Grace (Copyright 2014)
    Image Source: Deep Space Nine - Wrongs Darker Than Death or Night (Season 6 - Episode 17)
    UCT-ID : ST2E 30 V 13 (manufactor info on card: 30 V 13)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title & sub-title in other expansions).

    ST2E libraryCard-Reviews

    Log in OR create a new account and be the first to review this card.

    ST2E libraryDecks

    Latest 5 Decks with this card (or with a reprint of this card):
    - "The Greatest Hero of the Klingon Empire" by Nathan Miracle
    - "Beginning to see the light" by Old Kor
    - "Bajoran Lefler Mess v1.3" by Mr Slade
    - "Display of Acquisition - GenCon Edition 2.0" by JD_Ashley
    - "Just the artifacts, ma'am 2.0" by
    To see all decks with this card click here.
    Create your own Deck in the ST2E deck section!

    openCards tradeplaceTradeplace references

    Because this is a virtual non-promo card, it's not listed in the Tradeplace.