(1) Stir Crazy
Event ![]()
Plays in your core. When the player on your right begins a mission attempt, if he or she has already completed a mission of the same type, you may destroy this event to draw three extra dilemmas and spend three extra in total cost on dilemmas.
"Take it easy? I'd love to take it easy. Get me out of this vole-hole and I promise you, for the rest of my life, all I'll do it just take it easy! ... We're supposed to be rotated off the front lines after 90 days. ... We've been stuck on this rock for f
Card logging info: Logged by openCards team (Telak at Jan 1st, 2008).
Common [C] card from Call to Arms
(Copyright 2003)
UCT-ID : ST2E 3 C 58 (manufactor info on card: 3 C 58)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
- "EC2010 Day 2: Shiny Syrannites" by nagisteve
- "EC2010 Day 1: Romulan Surprise!" by Doug Hughes
- "EC2010 Day 1: Domination 2010" by Nicholas Yankovec
- "EC2010 Day 1: I'm the Biermeister!" by s_ramme
- "Did Ya Know We're Telepathic?" by Mike Harrington
You can create your own decks offline with the ST2E Deckbuilder OR enter your deck online at the ST2E deck section!There are 10 entries for Stir Crazy (ST2E 3 C 58) at the Tradeplace (19 haves and 2 wants). Click here to see all trade list entries for this Common card!
Also see here for all trade lists with any card fom "Call to Arms".

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