Space Mission
Location: Alpha-Quadrant Span: 3. Points: 30.
Requirements: 16 different skills and Cunning>32
Special Instructions: When a player’s personnel begin a mission attempt at a mission worth 30 or more points with five or less personnel, the player to the left of that player may draw six extra dilemmas and spend six extra on dilemmas.
Any affiliation may attempt this mission.
Near Colony Alpha 5: Transport unusual castaway to nearby colony.
Characteristics: Alpha quadrant mission, space mission, worth 30 or less points, worth 35 or less points.
Rule hint for this card
This card has an erratum: Corrected player to draw dilemmas (left/right). Corrected card name (sub title).
Taken form Current Errata 2015-04-06.Card logging info: Last lgged by eberlems at Apr 23rd, 2010 (Q1 by Roga Danar at Feb 7th, 2011 & Q2 by Telak at Dec 7th, 2011)
Virtual card from Infinite Diversity (Copyright 2010)
Image Source: The Original Series - Charlie X
UCT-ID : ST2E 21 V 14 (manufactor info on card: 21 V 14)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Alpha 5 Approach, Transport Crash Survivor:
Log in OR create a new account to write a card review.Latest 5 Decks with this card (or with a reprint of this card):
- "Romulan Assassins/Discard Lockout Day 2" by Greg Dillon
- "Peter Hill Relativity V3 Worlds 2018" by Peter Hill
- "Romulan Assassins/Discard Lockout Day 1" by Greg Dillon
- "Badjorans" by Lucas Thompson
- "My last battle" by garetjax
To see all decks with this card click here.
Create your own Deck in the ST2E deck section!Because this is a virtual non-promo card, it's not listed in the Tradeplace.