Means of Control | openCards

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Interrupt Means of Control

    Means of Control

    Interrupt Interrupt
    Punishment. To play this interrupt, you must have a captive. When your Cardassian personnel is attempting a mission, he or she is attributes +2 and gains all skills from that captive until the end of this turn.

    "How many lights do you see there? ... Strange ... I see five. Are you quite sure?"

    Characteristics: enhance your personnel attributes (other cards), Punishment, enhance your skills (other cards).
    Requires: Cardassian affiliation, Capture.

    Card logging info: Logged by openCards team at Jan 1st, 2008.

    ST2E libraryCollector's Info

    Uncommon card from Strange New Worlds Strange New Worlds (Copyright 2005)
    Image Source: The Next Generation - Chain of Command, Part II (Season 6 - Episode 11)
    UCT-ID : ST2E 7 U 42 (manufactor info on card: 7 U 42)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title & sub-title in other expansions).

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    ST2E libraryDecks

    Latest 5 Decks with this card (or with a reprint of this card):
    - "Captive Pursuits" by Michael Shea
    - "I'm Not a Number, I'm a Free Man (European Continentals 2015 Edition)" by Andrey Larin
    - "Will Hoskin Friday Day 1 Deck List" by Gumbo
    - "Evek's Justice (2011 Worlds)" by Sean O'Reilly
    - "EC 2009 - Day 2: Peter van der Helm" by helmp
    To see all decks with this card click here.
    Create your own Deck in the ST2E deck section!

    openCards tradeplaceTradeplace references

    There are 9 entries for Means of Control (ST2E 7 U 42) at the Tradeplace (14 haves and 4 wants). Click here to see all trade list entries for this Uncommon card!
    Also see here for all trade lists with any card fom "Strange New Worlds".