Firestorm
With advanced technology, personnel can work together to survive natural phenomenon such as the firestorms on Bersallis III.
Dilemma
Kills all Away Team members with INTEGRITY<5 unless thermal deflectors present (but Away Team may escape using Emergency Transporter Armbands). Discard dilemma.
Rule hint for this card
This card has an erratum:
Clarification about timing and escape option by Emergency Transporter Armbands.
Game text before errata: "All Away Team members with INTEGRITY < 5 are killed unless Thermal Deflectors present OR Away Team escapes using Emergency Transporter Armbands. Discard dilemma."
Taken form Glossary - Version 1.9.This card has an clarification:
The original text on this dilemma referring to Thermal Deflectors is redundant; that event specifies that it nullifies Firestorm.
Taken form Glossary - Version 1.9.Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Uncommon [U] card from Premiere BB
(Copyright 1994 by Decipher)
UCT-ID : ST1E 1 U 25 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Firestorm:
- ST1E 1 U 25 (WB94) from Premier WB94 ![]()
- ST1E 1 U 25 (WB95) from Premier WB95 ![]()
- ST1E 1 P 25 (SB) from Collector's Tin ![]()
- "Where no man has gone before" by bashircommander
Create your own deck in the ST1E deck section!There are 15 entries for Firestorm (ST1E 1 U 25) at the Tradeplace (8 haves and 10 wants). Click here to see all trade list entries for this Uncommon card!
Also see here for all trade lists with any card fom "Premiere BB".


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