DNA Clues
Although a thorough analysis of a DNA sample can be a time-consuming endeavor, it can also provide information crucial to successfully dealing with biomedical hazards.
Dilemma
Place on mission. Further dilemmas requiring any MEDICAL here require 2 more if you continue OR 2 less if crew or Away Team has Exobiology and "stops" now to investigate.
Rule hint for this card
This card has an clarification:
Once this dilemma is placed on the mission and the choice is made either to continue or to “stop” (if possible), the altered MEDICAL requirements for further dilemmas encountered at that location affect both players. The DNA Clues dilemma is not encountered again, so no future Away Team or crew can alter those requirements. The dilemma remains on the mission even after it is solved. The MEDICAL requirements may be reduced to zero.
Taken form Glossary - Version 1.9.Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Rare [R] card from Deep Space Nine
(Copyright 1998 by Decipher)
UCT-ID : ST1E 5 R 14 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for DNA Clues:
- ST1E 10 P 13 from Reflections ![]()
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