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Planet Close Call

    Close Call

    To outrun the reflexes and agility of his Jem'Hadar captors, Miles O'Brien used the even swifter response time of a transporter's energizing coil.

    Dilemma Dilemma - Planet dilemma Planet
    One personnel present (random selection) is killed if that personnel does not have Computer Skill or Transporter Skill. To get past requires 2 Diplomacy OR 3 SECURITY remaining.

    Characteristics: wall dilemma.

    Card logging info: First edited by Telak at Jan 11th, 2015. Please support openCards and validate game text of this card!
     

    ST1E libraryCollector's Info

    Virtual card from The Gamma Quadrant The Gamma Quadrant (by The Continuing Committee)
    Image Source: Deep Space Nine - Hippocratic Oath (Season 4 - Episode 4)
    UCT-ID : ST1E 27 V 1 (manufactor info on card: 1 V)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

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    ST1E libraryDecks

    Latest 5 Decks with this card (or with a reprint of this card):
    - "Everything is a Coincidence" by Clerasil ToB
    - "Rohrmulan Reunification" by Meinhard S. Rohr
    - "You Face Goraxus" by Daniel Matteson
    - "Superior Complexity (Confused Kirk Edition)" by Stefan Slaby
    - "Fed up with Quantum Incursion" by Meinhard S. Rohr
    To see all decks with this card click here.
    Create your own Deck in the ST1E deck section!

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