Space-Time Portal | openCards

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Doorway Space-Time Portal

    Space-Time Portal

    Doorway Doorway

    Seeds or plays on table. Your Alternate Universe cards may seed and play (one per turn). At any time, you may discard this doorway from table to download Alternate Universe Door OR nullify Temporal Rift OR plays as second Wormhole interrupt OR return one of your ships in play, and all cards on it, to owners' hand OR (once per game) allow one Alternate Universe ship to report with crew (each must be Alternate Universe) at any location.

    Rule hint for this card

    This card has an clarification:

    This doorway allows you to seed Alternate Universe dilemmas, artifacts, or other seed cards. It does not allow seeding of Alternate Universe cards that are not normally seedable, such as personnel or ships (unless another card makes them seedable, such as Cryosatellite). See Alternate Universe icon.

    It allows you to play only one Alternate Universe card per turn, even if you have multiple Space-Time Portals in play (see once per turn). Its text does not restrict a seeded Alternate Universe Door, which allows you to play multiple Alternate Universe cards each turn (e.g., interrupts, doorways, or multiple card plays allowed by a card such as Red Alert!). Because this doorway allows you to seed or play only one Alternate Universe card per turn, you may seed only one Alternate Universe card under Q's Planet, and only if you have not already played an Alternate Universe card that turn.

    You may discard the doorway from the table “at any time” for any one of its functions – during either player’s turn, before or after your card play or executing orders, between other actions or as a valid response to an action. It is not a valid response to the initiation of a battle or the encounter of a dilemma; thus, you may not escape from battle or a dilemma encounter by returning a ship to your hand. See actions - interrupting, actions - step 2: responses.

    You may report an Alternate Universe-icon ship with Alternate Universe crew by discarding a Space-Time Portal even if you have already played the one Alternate Universe card allowed by the Portal for the turn. (See report with crew.)

    An Alternate Universe Door may be downloaded only for one of the “play” functions of that doorway; it may not be downloaded “onto the table.” A Space-Time Portal discarded to “play as a second Wormhole interrupt” may be nullified by Amanda Rogers. It is still a Doorway card, and may be closed (if the Wormholes are kept open with Operate Wormhole Relays). See card types.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Virtual Promo card from Virtual Promos Virtual Promos (by The Continuing Committee)
    Image Source: Enterprise - (Season 3 - Episode 21)
    UCT-ID : ST1E 0 VP 34 (manufactor info on card: 34 VP)
    Print-Style : color (standard) / black border / non-foil / alternate image (in comparison with the first print)

    Additional openCards collector info: 2010 Regional Prize Support

    List of "reprints" for Space-Time Portal:

    - ST1E 0 P 38image from Official Tournament Sealed Deck Official Tournament Sealed Deck (first print - alternate picture)

    ST1E libraryCard-Reviews

    - "Spielinfo: Space-Time Portal" by LuthySloan at Dec 4th, 2009
    - "Space-Time Portal" by Bill Martinson
    - "RR #60: AU Door & Space Time Portal" by Kathy McCracken at Oct 5th, 1998
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    ST1E libraryDecks

    Latest 5 Decks with this card (or with a reprint of this card):
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    - "Everything is a Coincidence" by Clerasil ToB
    - "All Hail Her Majesty, Empress Admiral Temporal Agent Commander T'Pol I. Long May She Reign!" by Stefan Slaby
    To see all decks with this card click here.
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    openCards tradeplaceTradeplace references

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