On some planets, civilization has devolved into a bitter struggle for survival. Violent gangs search for prey, such as those which chased Natasha Yar on Turkana IV.
Dilemma - Planet dilemma
Two Away Team members (ramdom selection) are chased. Examine cards separately. Personnel escapes if CUNNING is even, killed if odd. Discard dilemma.
Characteristics: killer dilemma.
Rule hint for this card
This card has an clarification:Glossary - Version 1.9.5.
Card logging info: Logged by openCards team at May 1st, 2009.
Common card from Two-Player Game (Copyright 1995 by Decipher)
Image Source: The Next Generation - Where No One Has Gone Before (Season 1 - Episode 6)
UCT-ID : ST1E 2 C 17 (WB) (manufactor info on card: none)
Print-Style : color (standard) / white border / non-foil
List of "reprints" for Hunter Gangs:
- "10 Years ago... Time is irrelevant" by Emil
- "OTF - Hirogen - Amber Vertion" by Amber Van Breemen
Create your own Deck in the ST1E deck section!Click here to see all trade list entries for this Common card!
Also see here for all trade lists with any card fom "Two-Player Game".