Hunter Gangs
On some planets, civilization has devolved into a bitter struggle for survival. Violent gangs search for prey, such as those which chased Natasha Yar on Turkana IV.
Dilemma
Two Away Team members (ramdom selection) are chased. Examine cards separately. Personnel escapes if CUNNING is even, killed if odd. Discard dilemma.
Rule hint for this card
This card has an clarification:
See zero, dilemma resolution – Targets.
Taken form Glossary - Version 1.9.Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Common [C] card from Two-Player Game
(Copyright 1995 by Decipher)
UCT-ID : ST1E 2 C 17 (WB) (manufactor info on card: none)
Print-Style : color (standard) / white border / non-foil
List of "reprints" for Hunter Gangs:
- ST1E 2 C 17 from Alternate Universe
(first print)
- ST1E 9 SR 176 from The Trouble with Tribbles ![]()
Also see here for all trade lists with any card fom "Two-Player Game".
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