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Planet Hunter Gangs

    Hunter Gangs

    On some planets, civilization has devolved into a bitter struggle for survival. Violent gangs search for prey, such as those which chased Natasha Yar on Turkana IV.

    Dilemma Dilemma - Planet dilemma Planet
    Two Away Team members (ramdom selection) are chased. Examine cards separately. Personnel escapes if CUNNING is even, killed if odd. Discard dilemma.

    Characteristics: killer dilemma.

    Rule hint for this card

    This card has an clarification:

    See zero, dilemma resolutionTargets.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Common card from Two-Player Game Two-Player Game (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Where No One Has Gone Before (Season 1 - Episode 6)
    UCT-ID : ST1E 2 C 17 (WB) (manufactor info on card: none)
    Print-Style : color (standard) / white border / non-foil
    List of "reprints" for Hunter Gangs:

    - ST1E 2 C 17image from Alternate Universe Alternate Universe (first print)

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    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "10 Years ago... Time is irrelevant" by Emil
    - "OTF - Hirogen - Amber Vertion" by Amber Van Breemen
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

    There are 22 entries for Hunter Gangs (ST1E 2 C 17 (WB)) at the Tradeplace (66 haves and 5 wants). Click here to see all trade list entries for this Common card!
    Also see here for all trade lists with any card fom "Two-Player Game".