Loss of Orbital Stability
If a ship's orbit decays, it can be drawn toward a planet and burn out in its atmosphere.
Interrupt ![]()
Plays on any ship at a planet location. Ship can't move for one turn. Also, ship is destroyed at end of next turn unless SHIELDS > 4. Discard after use.
Rule hint for this card
This card has an clarification:
A landed ship or docked ship is immune to this interrupt. See in orbit.
Taken form Glossary - Version 1.9.Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Common [C] card from Premiere BB
(Copyright 1994 by Decipher)
UCT-ID : ST1E 1 C 129 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Loss of Orbital Stability:
- ST1E 1 C 129 (WB94) from Premier WB94 ![]()
- ST1E 1 C 129 (WB95) from Premier WB95 ![]()
- ST1E 1 P 129 (SB) from Collector's Tin ![]()
Also see here for all trade lists with any card fom "Premiere BB".

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