Chula: The Lights
Players face several perils throughout the game of chula. In shapfour of the game played in Quark's bar, Julian Bashir was singled out and "eliminated" by a burst of energy.
Dilemma
Crew or Away Team member with total attributes closest to 22 (your choice if tie) returns to hand. To get past requires CUNNING > 24 remaining.
Card logging info: Logged by openCards team (Telak at May 1st, 2009).
Common [C] card from Blaze of Glory
(Copyright 1999 by Decipher)
UCT-ID : ST1E 7 C 3 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Chula: The Lights:
- ST1E 9 SAR 145 from The Trouble with Tribbles ![]()
- ST1E 0 VR 57 from Homefront
(alternate picture)
Log in OR create a new account to write a card review.There are no decks with this card this time. Create your own deck in the ST1E deck section!There are 13 entries for Chula: The Lights (ST1E 7 C 3) at the Tradeplace (33 haves and 6 wants). Click here to see all trade list entries for this Common card!
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